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  • Introduction
  • How to
    • Implement recipe management
    • Connect to a influx database
    • Invoke C# from PLC
    • How to access TwinController
    • How to write documentation blocks
    • How to make Inxton compiler ignore unknown syntax
    • Cyclic, Synchronous and Batched access
    • How to generate UI
    • How to include TcOpen in your project ๐Ÿ”—
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  • Core
    • Introduction
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      • Intro to compiler
      • Added Properties
      • Attributes
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      • Ignoring Parts Of Code
      • Twin Controller
      • Twin Objects
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      • About connector
      • Primitive Twins
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    • Introduction
    • Rendering engine
      • Generating user interface
      • How it works
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    • Controls
      • Controls
    • Styling your app
      • Styling your application
      • Color system
      • How to apply styles
      • Override default colors
      • Buttons
    • Conmponents convetions ๐Ÿ”—
  • TcOpen ๐Ÿ”—
    • Messaging, Logging, sequences ๐Ÿ”—

Inxton.Vortex.Presentation.Wpf

RenderableContentControl

RendenderableContentControl is the component used for placing renderable content into the user interface. RendererableContentControl can render TwinObject or PrimitiveTwins, these object come from the code created by the inxton.vortex.compiler.

How to place an auto-rendered control into UI

xmlns:vortex="http://vortex.mts/xaml"

<vortex:RenderableContentControl DataContext="{Binding TwinObject, Mode=OneWay}" PresentationType="Control"/>

Renderable objects (DataContext)

DataContext of a RenderableContentControl is the object that the rendering system will create and place into UI. The object that is assigned to the DataContext must be a TwinObject.

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Contributing

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  • Inxton.Vortex.Presentation.Wpf
    • RenderableContentControl
    • How to place an auto-rendered control into UI
      • Renderable objects (DataContext)
  • Need help?
  • Contributing
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