Class ConsoleWriter
The console writer.
Inheritance
System.Object
System.MarshalByRefObject
System.IO.TextWriter
ConsoleWriter
Implements
System.IDisposable
Inherited Members
System.IO.TextWriter.Null
System.IO.TextWriter.CoreNewLine
System.IO.TextWriter.Close()
System.IO.TextWriter.Dispose(System.Boolean)
System.IO.TextWriter.Dispose()
System.IO.TextWriter.Flush()
System.IO.TextWriter.Synchronized(System.IO.TextWriter)
System.IO.TextWriter.Write(System.Char)
System.IO.TextWriter.Write(System.Char[])
System.IO.TextWriter.Write(System.Char[], System.Int32, System.Int32)
System.IO.TextWriter.Write(System.Boolean)
System.IO.TextWriter.Write(System.Int32)
System.IO.TextWriter.Write(System.UInt32)
System.IO.TextWriter.Write(System.Int64)
System.IO.TextWriter.Write(System.UInt64)
System.IO.TextWriter.Write(System.Single)
System.IO.TextWriter.Write(System.Double)
System.IO.TextWriter.Write(System.Decimal)
System.IO.TextWriter.Write(System.Object)
System.IO.TextWriter.Write(System.String, System.Object)
System.IO.TextWriter.Write(System.String, System.Object, System.Object)
System.IO.TextWriter.Write(System.String, System.Object, System.Object, System.Object)
System.IO.TextWriter.Write(System.String, System.Object[])
System.IO.TextWriter.WriteLine()
System.IO.TextWriter.WriteLine(System.Char)
System.IO.TextWriter.WriteLine(System.Char[])
System.IO.TextWriter.WriteLine(System.Char[], System.Int32, System.Int32)
System.IO.TextWriter.WriteLine(System.Boolean)
System.IO.TextWriter.WriteLine(System.Int32)
System.IO.TextWriter.WriteLine(System.UInt32)
System.IO.TextWriter.WriteLine(System.Int64)
System.IO.TextWriter.WriteLine(System.UInt64)
System.IO.TextWriter.WriteLine(System.Single)
System.IO.TextWriter.WriteLine(System.Double)
System.IO.TextWriter.WriteLine(System.Decimal)
System.IO.TextWriter.WriteLine(System.Object)
System.IO.TextWriter.WriteLine(System.String, System.Object)
System.IO.TextWriter.WriteLine(System.String, System.Object, System.Object)
System.IO.TextWriter.WriteLine(System.String, System.Object, System.Object, System.Object)
System.IO.TextWriter.WriteLine(System.String, System.Object[])
System.IO.TextWriter.WriteAsync(System.Char)
System.IO.TextWriter.WriteAsync(System.String)
System.IO.TextWriter.WriteAsync(System.Char[])
System.IO.TextWriter.WriteAsync(System.Char[], System.Int32, System.Int32)
System.IO.TextWriter.WriteLineAsync(System.Char)
System.IO.TextWriter.WriteLineAsync(System.String)
System.IO.TextWriter.WriteLineAsync(System.Char[])
System.IO.TextWriter.WriteLineAsync(System.Char[], System.Int32, System.Int32)
System.IO.TextWriter.WriteLineAsync()
System.IO.TextWriter.FlushAsync()
System.IO.TextWriter.FormatProvider
System.IO.TextWriter.NewLine
System.MarshalByRefObject.MemberwiseClone(System.Boolean)
System.MarshalByRefObject.GetLifetimeService()
System.MarshalByRefObject.InitializeLifetimeService()
System.MarshalByRefObject.CreateObjRef(System.Type)
Namespace: Vortex.Presentation.Wpf
Assembly: Vortex.Presentation.Wpf.dll
Syntax
class ConsoleWriter : TextWriter, IDisposable
Properties
Encoding
Gets the encoding.
Declaration
public override Encoding Encoding { get; }
Property Value
Type | Description |
---|---|
System.Text.Encoding |
Overrides
System.IO.TextWriter.Encoding
Methods
Write(String)
The write.
Declaration
public override void Write(string value)
Parameters
Type | Name | Description |
---|---|---|
System.String | value | The value. |
Overrides
System.IO.TextWriter.Write(System.String)
WriteLine(String)
The write line.
Declaration
public override void WriteLine(string value)
Parameters
Type | Name | Description |
---|---|---|
System.String | value | The value. |
Overrides
System.IO.TextWriter.WriteLine(System.String)
Events
WriteEvent
The write event.
Declaration
public event EventHandler<ConsoleWriterEventArgs> WriteEvent
Event Type
Type | Description |
---|---|
System.EventHandler<ConsoleWriterEventArgs> |
WriteLineEvent
The write line event.
Declaration
public event EventHandler<ConsoleWriterEventArgs> WriteLineEvent
Event Type
Type | Description |
---|---|
System.EventHandler<ConsoleWriterEventArgs> |
Implements
System.IDisposable